I need to talk to you about computers. I’ve been on a veritable roller-coaster of “how I feel” about the iPad announcement, and trying not to write about it until I had at least an inkling of what was at the root of that.
Before we begin, a reminder: On this blog, I speak only for myself, not for my company or my co-workers.
The thing is, to talk about specific hardware (like the iPad or iPhone or Nexus One or Droid) is to miss entirely the point I’m about to try to make. This is more important than USB ports, GPS modules, or front-facing cameras. Gigabytes, gigahertz, megapixels, screen resolution, physical dimensions, form factors, in fact hardware in general — these are all irrelevant to the following discussion. So, I’m going to try to completely avoid talking about those sorts of things.
Let’s instead establish some new terminology: Old World and New World computing.
Introduction
Personal computing — having a computer in your house (or your pocket) — as a whole is young. As we know it today, it’s less than a half-century old. It’s younger than TV, younger than radio, younger than cars and airplanes, younger than quite a few living people in fact.
In that really incredibly short space of time we’ve gone from punchcards-and-printers to interactive terminals with command lines to window-and-mouse interfaces, each a paradigm shift unto themselves. A lot of thoughtful people, many of whom are bloggers, look at this history and say, “Look at this march of progress! Surely the desktop + windows + mouse interface can’t be the end of the road? What’s next?”
Then “next” arrived and it was so unrecognizable to most of them (myself included) that we looked at it said, “What in the shit is this?”
The Old World
In the Old World, computers are general purpose, do-it-all machines. They can do hundreds of thousands of different things, sometimes all at the same time. We buy them for pennies, load them up to the gills with whatever we feel like, and then we pay for it with instability, performance degradation, viruses, and steep learning curves. Old World computers can do pretty much anything, but carry the burden of 30 years of rapid, unplanned change. Windows, Linux, and Mac OS X based computers all fall into this category.
The New World
In the New World, computers are task-centric. We are reading email, browsing the web, playing a game, but not all at once. Applications are sandboxed, then moats dug around the sandboxes, and then barbed wire placed around the moats. As a direct result, New World computers do not need virus scanners, their batteries last longer, and they rarely crash, but their users have lost a degree of freedom. New World computers have unprecedented ease of use, and benefit from decades of research into human-computer interaction. They are immediately understandable, fast, stable, and laser-focused on the 80% of the famous 80/20 rule.
Is the New World better than the Old World? Nothing’s ever simply black or white.
Floppy Disks
An anecdote: When the iMac came out, Apple drew a line in the sand. They said: we are no longer going to ship a computer with a floppy disk drive. The entire industry shit its pants so loudly and forcefully that you probably could have heard it from outer space.
Are you insane? I spent all this money on a floppy drive! All my software is on floppy disks! You’ve committed brand suicide! Nobody will stand for this!
Fast-forward to today. I can’t think of a single useful thing to do with a floppy disk. I can go to the supermarket and buy a CD, DVD, or flash drive that is faster, smaller, and stores 1,000 times as much data for typically less than a box of floppies used to cost. Or better still, we can just toss things to each other over the network.
To get there, yes, we had to throw away some of our investment in hardware. We had to re-think how we did things. It required adjustment. A bit of sacrifice. The end result, I think we can all agree regardless of what platform we use, is orders of magnitude more convenient, easier to use, and in line with today’s storage requirements.
Staying with floppies would have spared us the inconvenience of that transition but at what long-term cost?
Nothing is ever simply black or white. There was a cost to making the transition. But there was a benefit to doing so.
To change was not all good. To stay put was not all bad. But there was a ratio of goodness-to-badness that, in the long run, was quite favorable for everyone involved. However in the short term it seemed so insurmountable, so ludicrous, that it beggared the belief of a large number of otherwise very intelligent people.
For a species so famous for being adaptable to its environment, we certainly abhor change. Especially a change that involves any amount of money being spent.
Cars
John Gruber used car transmissions for his analogy, and it’s apt. When I learned to drive, my dad insisted that I learn on a manual transmission so I would be able to drive any car. I think this was a wise and valuable thing to do.
But even having learned it, these days I drive an automatic. Nothing is black and white — I sacrifice maybe a tiny amount of fuel efficiency and a certain amount of control over my car in adverse situations that I generally never encounter. In exchange, my brain is freed up to focus on the the road ahead, getting where I’m going, and avoiding obstacles (strategy), not the minutiae of choosing the best possible gear ratio (tactics).
Is a stick shift better than an automatic? No. Is an automatic better than a stick? No. This misses the point. A better question: Is a road full of drivers not distracted by the arcane inner workings of their vehicle safer? It’s likely. And that has a value. Possibly a value that outweighs the value offered by a stick shift if we aggregate it across everyone in the world who drives.
Changing of the Guard
When I think about the age ranges of people who fall into the Old World of computing, it is roughly bell-curved with Generation X (hello) approximately in the center. That, to me, is fascinating — Old World users are sandwiched between New World users who are both younger and older than them.
Some elder family members of mine recently got New World cell phones. I watched as they loaded dozens of apps willy-nilly onto them which, on any other phone, would have turned it into a sluggish, crash-prone battery-vampire. But it didn’t happen. I no longer get summoned for phone help, because it is self-evident how to use it, and things just generally don’t go wrong like they used to on their Old World devices.
New Worlders have no reason to be gun-shy about loading up their device with apps. Why would that break anything? Old Worlders on the other hand have been browbeaten to the point of expecting such behavior to lead to problems. We’re genuinely surprised when it doesn’t.
But the New World scares the living hell out of a lot of the Old Worlders. Why is that?
The Needs of the Few
When the iPhone came out, I was immediately in love, but frustrated by the lack of an SDK. When an SDK came out, I was overjoyed, but frustrated by Apple’s process. As some high-profile problems began to pile up, I infamously railed against the whole idea right here on this very blog. I announced I was beginning a boycott of iPhone-based devices until changes were made, and I certainly, certainly was not going to buy any future iPhone-based products. I switched to various other devices that were a bit more friendly to Old Worlders.
It lasted all of a month.
For as frustrated as I was with the restrictions, those exact same restrictions made the New World device a high-performance, high-reliability, absolute workhorse of a machine that got out of my way and just let me get things accomplished.
Nothing is simply black or white.
Old Worlders are particularly sensitive to certain things that are simply non-issues to New Worlders. We learned about computers from the inside out. Many of us became interested in computers because they were hackable, open, and without restrictions. We worry that these New World devices are stifling the next generation of programmers. But can anyone point to evidence that that’s really happening? I don’t know about you, but I see more people carrying handheld computers than at any point in history. If even a small percentage of them are interested in “what makes this thing tick?” then we’ve got quite a few new programmers in the pipeline.
The reason I’m starting to think the Old World is ultimately doomed is because we are bracketed on both sides by the New World, and those people being born today, post-iPhone and post-iPad, will never know (and probably not care) about how things used to work. Just as nobody today cares about floppies, and nobody has to care about manual transmissions if they don’t want to.
If you total up everyone older than the beginning of the Old World, and every person yet to be born, you end up with a much greater number of people than there are in the Old World.
And to that dramatically greater number of people, what do you think is more important? An easy-to-use, crash-proof device? Or a massively complex tangle of toolbars, menus, and windows because that’s what props up an entrenched software oligarchy?
Fellow Old Worlders, I hate to tell you this: we are a minority. The question is not “will the desktop metaphor go away?” The question is “why has it taken this long for the desktop metaphor to go away?”
But, But I’m a Professional!
This is a great toy for newbies, but how am I supposed to get any SERIOUS work done with it? After all, I’m a PRO EXPERT MEGA USER! I MUST HAVE TOOLBARS, WINDOWS, AND…
OK, stop for a second.
First, I would put the birth of New World computing at 2007, with the introduction of the iPhone. You could even arguably stretch it a bit further back to the birth of “Web 2.0” applications in the early 2000s. But it’s brand new. If computers in general are young, New World computing is fresh out of the womb, covered in blood and screaming.
It’s got a bit of development to go.
I encourage you to look at this argument in terms of what you are really trying to achieve rather than the way you are used to going about it.
Let’s pick a ridiculous example and say I work in digital video, and I need to encode huge amounts of video data into some advanced format, and send that off to a server somewhere. I could never do that on an iPad! Right?
Well, no, today, probably not. But could you do it on a future New World computer in the general sense?
Remember, the hardware is a non-issue: Flash storage will grow to terabytes in size. CPUs will continue to multiply in power as they always have. Displays, batteries, everything will improve given enough time.
As I see it, many of these “BUT I’M AN EXPERT” situations can be resolved by making just a few key modifications:
A managed way of putting processes in the background. New Worlders are benefiting already from the improved performance and battery life provided by the inability to run a task in the background. Meanwhile, Old Worlders are tearing their hair out. I CAN’T MULTITASK, right? It seems like there has to be a reasonable middle ground. Maybe processes can petition the OS for background time. Maybe a user can “opt-in” to background processes. I don’t know. But it seems like there must be an in-between that doesn’t sacrifice what we’ve gained for some of the flexibility we’re used to.
A way of sharing data with other devices. New World devices are easy to learn and highly usable because they do not expose the filesystem to users and they are “data islands”. We are no longer working with “files” but we are still working with data blobs that it would be valuable to be able to exchange with each other. Perhaps the network wins here. Perhaps flash drives that we never see the contents of. The Newton was, to my knowledge, the first generally available device where you could just say “put this app and all data I’ve created with it on this removable card” without ever once seeing a file or a folder. Its sizable Achilles’ Heel was that only other Newtons understood the data format.
A way of sharing data between applications. Something like the clipboard, but bigger. This is not a filesystem, but a way of saying “bring this data object from this app to this app”. I’ve made this painting in my painting app, and now I want to bring it over here to crop it and apply filters.
By just addressing those three things (and I admit they are not simple feats), I think all but the absolutely most specialized of computer tasks become quite feasible on a New World device.
A Bet on the Future
Apple is calling the iPad a “third category” between phones and laptops. I am increasingly convinced that this is just to make it palatable to you while everything shifts to New World ideology over the next 10-20 years.
Just like with floppy disks, the rest of the industry is quite content to let Apple be the ones to stick their necks out on this. It’s a gamble to be sure. But if Apple wins the gamble (so far it’s going well), they are going to be years and years ahead of their competition. If Apple loses the gamble, well, they have no debt and are sitting on a Fort Knox-like pile of cash. It’s not going to sink them.
The bet is roughly that the future of computing:
- has a UI model based on direct manipulation of data objects
- completely hides the filesystem from the user
- favors ease of use and reduction of complexity over absolute flexibility
- favors benefit to the end-user rather than the developer or other vendors
- lives atop built-to-specific-purpose native applications and universally available web apps
All in all, it sounds like a pretty feasible outcome, and really not a bad one at that.
But we Old Worlders have to come to grips with the fact that a lot of things we are used to are going away. Maybe not for a while, but they are.
Will the whole industry move to New World computing? Not unless Apple is demonstrably successful with this approach. So I’d say you’re unlikely to see it universally applied to all computing devices within the next couple of decades.
But Wednesday’s keynote tells me this is where Apple is going. Plan accordingly.
How long will it take to complete this Old World to New World shift? My guess? The end is near when you can bootstrap a new iPad application on an iPad. When you can comfortably do that without pining for a traditional desktop, the days of Old World computing are officially numbered.
The iPad as a particular device is not necessarily the future of computing. But as an ideology, I think it just might be. In hindsight, I think arguments over “why would I buy this if I already have a phone and a laptop?” are going to seem as silly as “why would I buy an iPod if it has less space than a Nomad?”
Wednesday, March 31, 2010
Twitter! Curse your sudden but inevitable betrayal!
Last night I saw this article, which basically says the one day soon computers won't present the user with the ability to manipulate "files" anymore.
Suddenly, I had stuff to say. But I've been using Twitter, which limits me to 140 characters. So, I Tweeted this:
We're heading toward two classes of computers: one for people like me, and one for people like my Mom.
(And BTW, Mom, usually when I mention you on the Internet, I'm not really talking about you. You're a metaphor for "normal people", those who use computers to get things done, as opposed to geeks like me, who use computers just because they are shiny.)
Anyway, I thought the tweet would be enough. It wasn't.
In the beginning, we were the only ones here. Normal people didn't use computers at all. Only the geeks used computers, and we certainly weren't using them to get anything done.
I remember my Mom saying that she would never use a computer. (Mom, this one is actually you.) And I certainly can't blame her for thinking that at the time. She had no reason to see computers as a way of getting things done. All she knew is that I would periodically run into the family room to announce to my parents that I had just shaved three more instructions out of the main loop so now my graphics move faster. And Mom just wanted me to at least stack my Byte magazines in the corner so she could get the vacuum cleaner through.
Fast forward to today. Computers, by and large, are still designed for geeks. This is why we all buy T-shirts that say "No, I will not fix your computer". The genius of the iPad is that it cannot get things like viruses. It is a closed platform. You can't put apps on it. You can't write and distribute software for it without Apple's permission. This is why geeks hate it and normal people will love it.
Your Mom wants a computer she doesn't have to ask you to fix. She is willing to trade power and flexibility to get simplicity. The iPad is another major step.
I find this interesting because it raises all kinds of questions:
- The industry is finally ready to sell things that make geeks feel frustrated instead of things that make normal people feel helpless. What does this mean for geeks and our role in society?
- How is the terminology going to shake out? Surely we need two different names? Things that geeks use should probably still be called "computers". What should we call the class of devices that help normal people manage their Amazon wish list?
- We geeks will become the minority market niche. How will this affect the pricing of things? Will there be sufficient economies of scale to sell computers to geeks at margins that are tolerable to both buyer and seller?
- What kinds of computers/devices will get caught in the middle and suddenly have no place in the world?
- What classes of users are going to be special cases? I'm talking about folks that are not geeks but that for some other reason cannot accept the power/simplicity tradeoff of devices designed for normal people.
This is a major wave of change. I don't know the answers to these questions. The only thing that seems clear to me is that Microsoft will miss this wave just like they missed the last one.
With the initial batch of devices scheduled to ship in early April, the first iPad owners now walk among us. Possibly they want no attention and their gizmos are silent, but we know when we see one just the same: there goes an early adopter. If someone were to construct a pantheon of consumer-culture gods, it would have to include the early adopter as a heroic figure, idolized far and wide by marketers and business gurus and anybody carrying a business card that includes the word “trend.” Seen as bold, discerning and forward-thinking, the early adopter is always living in the future, and shaping it. Even The Onion’s articulation of resentment hints at early adopters’ power: they adopt, and the rest of us merely react. As a “white paper” distributed by the trade journal Advertising Age recently asserted, these are “all-powerful individuals.”
There are understandable reasons for the marketing trade to think that. But here it’s worth a quick clarification of terms. I’m using “early adopter” in its most typical, colloquial sense, to mean, basically, people who try new stuff before you do — the shock troops of trendiness. The term is derived from sociologist Everett Rogers’s “diffusion of innovations” theory, in which it referred to a group of consumers that was early to try something an entire population later embraced. Marketers in particular push a kind of reverse-engineered version of this theory, implying that winning over a certain category of people (early adopters) dictates widespread acceptance.
To stick with the popular meaning then: let’s just call the estimated 200,000 people who preordered iPads for between $500 and $700 early adopters. What’s so great about being one of them? What these people are likely to get for their consumption daring is a chance to experience every single glitch or flaw that will be tweaked and patched in the months ahead. Also the guarantee that they’re paying full price (just like the early adopters who paid $600 for an iPhone in June 2007; the price was cut to $400 two months later, and angry adopters were mollified by a $100 store credit ). And how surprised will they be if a year from now Apple introduces a new, cheaper and decisively better iPad? Sure, they get first-on-the-block bragging rights — assuming that it turns out iPad adoption proves worth bragging about. Somebody was first to buy the Newton, the Edsel and any number of other products that we don’t even remember the names of anymore, because later adopters never materialized.
I suppose it’s possible that the device will so improve the owner’s quality of life, productivity and social standing that he or she will enjoy a kind of competitive advantage over nonowners for a few months or a year. But there’s an inverse relationship between how long this advantage lasts and how good the thing is. If the iPad is so wonderful, I’ll just buy one, too; I’m pretty sure Apple will happily meet all demand. And if it stinks, then there was never any advantage to buying it early, now, was there?
Still, as that Ad Age write-up made clear, scads of people boastingly self-identify as early adopters. It quoted one such creature who admitted to obsessively checking Apple’s Web site waiting for iPad preorders to begin: “I don’t know what drives me — I just know I want it.” Early adopters are defined as having higher-than-average incomes, which makes sense; being willing to take a chance on a product with little market history, which seems tautological; and motivated by “status seeking,” which is not a trait that’s widely admired, as The Onion suggests. Really the savvier consumer move would seem to be to hang back and let these people complete the process of market-testing new stuff, working out the kinks and then deciding whether the thing is worth owning. By comparison, paying full retail to be a vain beta tester doesn’t sound like shrewd status-enhancing. It sounds like a sucker move.
Maybe what really matters to the pioneer iPad buyers isn’t what others think of them — it’s what they think others think of them. Or to take that a step further, it’s simply what they think of themselves: if you’re intrinsically curious and have a high need for novelty, the truth is you probably don’t care whether whatever it is you’re testing out this week succeeds or fails with the masses. This wouldn’t square well with marketers’ assertions that early adopters are hard-wired to persuade others to follow their lead, but it’s a useful thought for the rest of us. We shouldn’t make fun of early adopters for their vanity; we should thank them for being our guinea pigs, and enthusiastic ones at that.
And check out the image-equation to the left of the article on the NYT site